![]() ![]() I might sound a little negative here, but that was to be expected if you are trying to get it right for more then a year. ![]() If i use 4096 textures they look like 512 textures in Maya, so Unity has a serious shader or importing problem, it has been like this from the very beginning, up till the latest version 4.5.2. Unity does not display textures correctly, there isn't much you can do about it, i have been trying to get Unity to display highres textures correct for more then a year now, nothing i tried worked, they are always blurry, blocky and messed up.ĭon't let anyone tell you that making the resolution higher will help, cause it doesn't.
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